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Merry Christmas & a Happy New Year!

Merry Christmas and a Happy New Year! Here is a little image I knocked up which is printed onto the Christmas cards. I wanted to produce something a little geeky, but also something that represents Christmas, so I ended up with a 3D pixelated Rudolph! I'm not

Ard Digital has moved!

So after weeks of solicitors, estate agents and of course DIY, I have finally now moved office / home!! No longer am I in a pokey attic room, struggling for headroom, but instead I'm now in a "cosy" box room! It's all very nice, and

Crazy times = no blogging :-(

Crazy times at the Punchard household has meant I have neglected my blog over the past few months. I would like to admit that the Shimmer two it Amazon best dosage of viagra another

Viewport to Vray Physical Camera

OK just a quick post, along with a new script. This script automatically generates a Vray Physical Camera inside 3Ds Max, in much the same way as you create a standard camera. Earlier today Mark Hunter (@Hunter_1st) challenged me to create a script which converts the

Augmented Reality Testing & Development

During non-project time, I like to get stuck into some to something further my skills, improve my portfolio,  or sometimes to do something different. Recently I have been pondering the use of augmented reality applications. I have always had an interest in real-time applications, mainly architectural walk-throughs or

Effect ID Changer Script for Vray

Hello again! I have been working on a new script for some time now, and it's finally ready to be shared! The script is called Effect ID Changer, and like my other scripts, it does exactly what it says on the tin! First, you'll need to download the

Olympic Park Images in 3D Artist Magazine

Just a quick blog post to point out, to my surprise actually, that the images I created for Uniform are in this months 3D Artist Magazine(issue 43, page 36), to accompany an educational section, with a few words for Uniforms own Mark Lee. Check out the Static

Two Simple Workflow 3Ds Max Scripts

Hello! Sorry I haven't blogged in a while, things have been a wee bit busy! Anyway, I thought I would share 2 small scripts I made and use on a daily basis. Both are very simple, but both are real time savers. OK so the first script is

Remove NoteTracks from 3Ds Max Scenes

Recently, I have been struggling with some weird issues with 3Ds Max, mainly some stupidly long load and save times on very small files. Even if I merged in the objects into a completely empty file, the problem would occur on the new file. This

Mobile 3D Interactive Walk Through Test 001

Recently I have been exploring the use on 3D applications on mobile devices, and the first step was to build a basic scene, and test to see how well a 3D environment would work on a small mobile phone. This is a quick video showing the