13/04/2016No Comments

3 great ways to make your CGI budget go further

3 great ways to make your CGI budget go further

Over the past few years we've noticed that there's been a culture shift; people and businesses are becoming more and more concious of their CGI budgets. I can understand and empathise with those folk, we're a business and we're certainly not ones for overspending! But what we do believe in is value for money, and making your budget work hard to give you the best possible work!

So how do you make your budget for further? We've put together 3 great tips for reducing project costs, and ways to give you even more without it costing the earth!

1. Release 3D models for your clients to download.

Designers, architects and even hobbyists are becoming more and more dependant on using 3D packages in their workflow, and as such need content for their projects.

When we at Ard Digital create CGI images of your products, we create 3D model files. These files are representations of your products, made to the correct real-world measurements.

sink_tap_cgi_3d_01

CGI sink & tap.

If we make these digital versions of your products available to download, designers could use the 3D files and show your products in their designs. This is incredibly useful, as designers will be able to see how your products will fit in their designs, giving them confidence in eventually buying your product.

2. Create alternative content from existing work.

As with point 1, when we create the CGI visualisations, we create digital assets. These digital assets can be used to create other content, at perhaps a fraction of the initial cost. Perhaps additional views within a digital room set could add great value to your marketing work, with only a small additional cost to produce?

Maybe we could look to create some alternative content? If we already have an interior set built for a CGI image, then why not create an immersive 360 degree virtual reality tour, allowing people to virtually stand in the room, and look around? Or maybe we could 3D print a house model by re-using the 3D models created for an architectural visualisation?

We successfully did just this for the guys at Made By Cooper for the Milkhouse toy. Initially they commissioned us to create the Milkhouse 3D model to manfacture the toy, but soon realised they could used the 3D model to create realistic renders of the toy, and also create a turn-table 360 animation!

milkhouse_angles

Milkhouse 360 renders.

Creating more content could be great for your marketing and product, and thinking out side of the box could mean that we create some exciting, new, fresh content, that perhaps your competitors haven't discovered yet!

 

3. Re-use digital assets.

Digital assets, such as 3D models, or virtual materials are great. We can re-use these assets to create something new. Items such as windows, doors, street furniture are all often re-used as a way to keep budgets under control.

But how could re-using digital assets make your budget go further? For kitchen manufactures, we have re-used digital room sets to create new images for different products, and without comparing the 2 images side by side, it's unlikely you would even know the two images came from 1 original set. We have re-used appliances, surface finishes and other items to save time and money on a 2nd digital room set.

Digital kitchen room set.

Re-positioning the camera, re-styling a set and changing colours the walls can make an existing set appear new. This technique works incredibly well in keeping costs down, and works brilliantly if planned in advance, as we want to make sure all your images don't look the same! If used right we can re-use a digital room sets and other assets to create many sets and shots.

 

So that's our 3 great ways to make your CGI budget go further! If you'd like to know more about the work we do, and how we could work with your budget to give you the best content, then please get in touch!

22/10/2015No Comments

Stock and Custom 3D models in CGI Visualisations

Throughout my CGI work, the scenes I create will be primarily populated with the building or product, but to set the scene props, landscapes, entourage, etc are added. These items, big or small have to be created and added to the 3D scenes.

Sometimes we use stock 3D models, which are very similar to stock photography. There are websites where you can download a wide variety of 3D models ranging from costing nowt, to hundreds of pounds. Once downloaded, the 3D models can be dropped into a virtual scene and used within the visualisation or animation.

With the majority of my projects I will 3D modelling various parts of a scene. In architectural visualisations I will model the buildings, landscape and other items, then populate the scene with stock library items such as cars and trees. I do this simply because the stock models available for foliage and vehicles is pretty extensive, and it would be counter-productive for me to start modelling these items, which could make the final cost of the CGIs too expensive for many. A collection of 10 cars can be purchased for a few hundred pounds, where as for myself to 3D model just one car would take at least a week, which makes a typical architectural visualisation just too expensive and time consuming.

architecture_nb_shot_2_final_1600Stock foliage used within a custom 3D modelled environment.

With interior visualisations and digital room sets, I find myself using less stock 3D model, in favour of hand creating custom items. My preference to do this has many factors.

  1. Trends within interior design changes on a monthly basis, and as such many of the stock 3D items are dated, and have sometimes been created years ago. This is OK for the design classics, but for items that change with the seasons it's not ideal, and can really impact on the final image.
  2. I can create almost any item in 3D, without it impacting on project costs or time too much. 3D modelling can be very tricky, and getting items to look realistic can also be hard, if not impossible for some, however when I started in the CGI industry over a decade ago (ouch), my speciality was 3D modelling, and doing it fast and good! Over the years I have continued to build on this core skill, evolving processes with every year, taking advantage of new techniques and software to be able to quickly create virtually anything.
  3. Purchasing 3D models from stock sites isn't always straight forward, first you have to find the right model, at a good price (I am a Yorkshireman after all!), and then trust it's OK to use. Then once I've bought the models, approximately 50% of the time the 3D models will need adjustments such as re-scaling or fixing errors, and nearly every time I need to check the 3D model material finishes to be in-line with my techniques and processes. This can be time consuming, and could also become costly.
  4. If I create the 3D models from scratch, I know the models are good, correct and error free. Maybe I'm not very trusting, or perhaps I just have faith in my own skills! Either way I know when I've 3D modelled an item that it's going to look good in the image, and if it doesn't look quite right, I know how to break it apart and improve it.
  5. The final advantage of creating custom 3D items is that they belong to me! I will add items to my personal library for future use, and I will also re-sell the 3D models though my TurboSquid account to other folk. I must admit I don't receive much in the way of sales, but it pays for my dropbox account at least!

Franke Sink Tap 3D Model CGI Kitchen

Franke sink and tap created from a handful of photos and dimensions.

Franke Sink Tap 3D Model CGI KitchenA wire-frame shot showing the 3D construction.

Although creating the 3D models from scratch has it's advantages, it also has its disadvantages. Some items can be very difficult to re-create in 3D. Items such as cloth, plants, and other organic forms can be tricky, so much so that it's not uncommon for these type of items to be photographed in the studio, and super-imposed into the CGI in post-production. This is purely a time-saving technique, anything can be created in 3D, it's generally a matter of how much time is available to complete a job.

modelling_toaster_dualit_01_1600

Dualit toaster, available to buy on TurboSquid

Other disadvantages could be that an items has little information or imagery to create an accurate 3D model. For example it's quite rare to find a piece of furniture photographed from every angle, instead usually the only reference is an angled photo, and generally the photograph will be of medium - low quality or resolution. So to create the furniture does require some educated guess work, and as such can't be too accurate. Clients will sometimes be able to physically send items to be turned into 3D models, which means a greater accuracy can be achieved, and is generally the only way to be certain of getting the 3D model just right.

Although I do find creating 3D models from scratch very useful, sometimes I do purchase 3D models. For interior room sets, I will often pick items from Design Connected, and occasionally TurboSquid and 90% of the time I'll be happy with the purchases. Purchasing these type of models will help speed up the process, which is very useful on projects where time is limited.

Both buying and creating 3D models has its advantages and disadvantages, and the majority of the time the decision to buy or make is made on a project by project case. As I've mentioned cost and time are two factors, however if possible I will always aim to use items I've created myself, this ultimately helps keep my work fresh, up to date and unique.

Dean

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